Malleable software

Collecting scraps…

Queue

  • Harel, D., Marron, A., & Weiss, G. (2012). Behavioral programming. Communications of the ACM, 55(7), 90–100. https://doi.org/10.1145/2209249.2209270
  • diSessa, A. A., & Abelson, H. (1986). Boxer: A reconstructible computational medium. Communications of the ACM, 29(9), 859–868. https://doi.org/10.1145/6592.6595
  • Andrea diSessa, Changing Minds
  • MacLean, A., Carter, K., Lövstrand, L., & Moran, T. (1990). User-tailorable systems: Pressing the issues with buttons. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 175–182. https://doi.org/10.1145/97243.97271
  • Grønbæk, J. E. S., Borowski, M., Hoggan, E., Mackay, W. E., Beaudouin-Lafon, M., & Klokmose, C. N. (2023). Mirrorverse: Live Tailoring of Video Conferencing Interfaces. Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 1–14. ~https://doi.org/10.1145/3586183.3606767~
Last updated 2023-11-12.